Friday 10 May 2024

HX Effects - Effects and Sounds

There are a whole load of pedals out there, and some can cost hundreds or even thousands of pounds (Klons). All of them do one of these eight things: 

Drive (Overdrive, Distortion, Fuzz); 
Compressors / Limiters / Noise Gates; 
Reverb / Echo; 
Delay; 
Modulation (Wah, Chorus etc); 
EQ; 
Looper; 
Volume / Effects level control. 

Guitar output and amp Master volume affect the tones, especially the Drive tones.

Even back in the 1960’s, when life was simple and Jim Marshall made you an amp while you waited (well, ok, not quite), studios had a number of effects: reverb, EQ, compressors, filters, as well as a bunch of special effects that the electronic music people had invented. The ultimate piece of electronic music of the 20th century, the Doctor Who theme, was made in a 1960’s sound lab on magnetic tape that was hand-edited.

The processor in the HX Effects can handle up to nine effects (or “blocks”) in one Preset, and has six switches for each pre-set. So I can build an effect out of nine others.

None are compulsory, and some play better with others. A tone based on Drives usually doesn’t work well with anything else except a simple-ish Reverb, but I understand that shoegaze bands started with a metric tonne of distortion and added more effects. So there’s that.

The one effect that hasn’t been transferred to pedals is the resonance that an acoustic guitar has. It’s a mixture of sustain (caused by the momentum of the vibrations of the wood) and reverb (of the sound waves in the hollow body). This is different from the sound of an electric being strummed with the power off, where the resonance comes from the continued vibration of the strings. Take your fingers off the strings on an acoustic and there’s still a lingering sound. Do that on an electric and the sound stops dead.

My unconscious was looking for that acoustic resonance, and I’ve been finding it something like it in combinations of delay and reverb.

Then there’s the most divisive drive pedal there is: the Tube Screamer. Apparently if you use 11’s and a Tube Screamer, you will automatically sound like Stevie Ray Vaughan, but without, you know, the talent. I have 11’s and have tried the Tube Screamer effect, and even allowing for my lack of talent, I still don’t sound like Stevie Ray Vaughan, so there must be something more to it.

Any tone I get under these circumstances is an amp in the room tone, as opposed to guitar in the mix tone. Get a neat tone in-the-room and then use it play along with a backing track: chances are it won’t blend in. At all. For a long time now, the original sound of the instruments has been merely a starting-point for the final sound. If I do get a tone - usually by randomly messing with the pots - that blends in, often it sounds thin and unconvincing in-the-room.

So here’s the pay-off.

In one session recently I was tweaking one of the ready-made presets in the Effects: it had a delay, reverb, chorus, boost and maybe some distortion. I took out the distortion, experimented with the chorus, reverb and delay, and started playing some triads. Twenty minutes later, I stopped.

That’s when I realised what I was really looking for. A sound that makes me want to play more and more. That I can get lost in. Usually that means something ambient-y with delays and reverbs, but it needn’t. So far I’ve found a couple, not counting neck-pickup-clean + a sprinkle of reverb.

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